![]() ![]() It delicately involved mix planning and fast reactions, as your tree winds its way unpredictably upwards. ![]() Starting your seed up a narrow shaft, there will be poison avoid in order to reach a switch which opens a door to work your way up. In later stages you will have to battle many of these elements combined. The landscape actively blocks you, wind buffets and bends your branches from their goal, red orbs that float in space poison your plant, and doors will block your way. Objects in the world aren't all helpful, and Prune throws a significant number of hurdles in your path as you strive towards the sun. These include an orb that you can drag round the screen to pull new shoots towards it, and other fertile areas of earth that allow you to plant additional seeds in more strategic areas. ![]() To help with this you occasionally gain access to other abilities. The organic nature of plants mean that they are hard to bend to your will, so your cuts sometimes have to be thoughtful or unintuitive if you hope to reach those higher shafts of sunshine. If they reach the light, then they will flower, and with enough petals you complete the level. Slicing away excess branches and twigs with a simple swipe of the finger allows nutrients to be used elsewhere, so slender young branches can reach further. A swipe up starts your seed rapidly growing, but as it starts to slow, you need to begin deciding what parts of the tree you can do without. ![]()
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